Spark

Ages 5-7

The Spark Studio is the starting point for Apollo Academy’s learner-driven education. Designed for children ages 5–7, it blends play, exploration, and foundational academics to help young learners develop independence, confidence, and a love of learning while honoring the natural rhythms of childhood.

Learning Design

  • Mastery of Core Academics

    In our Spark Studio, learners build strong foundations in reading and math through a blend of hands-on tools, structured programs, and playful reinforcement.

    Learners master core academics using:

    Montessori manipulatives, which provide a clear, hands-on process and self-correcting approach to building early math skills

    The Waseca Reading Program, offering a systematic and sequential introduction to the phonetic elements of the English language

    Bob Books, where learners begin their reading journey with simple, decodable stories- often leading to the proud moment: “I read the whole book!”

    Each day also includes an hour of Pop Core—a fun, engaging game or activity designed to introduce or reinforce foundational reading or math in a joyful, low-pressure way.

  • Acton Framework In Action

    In the Spark Studio, the Acton framework is implemented through a balance of intentional play, structure, and early ownership.

    Learners engage in a blend of structured and unstructured play, inspired by Montessori and Reggio Emilia, allowing them to build independence, creativity, and social awareness in a developmentally appropriate way.

    Each day begins with a Socratic Launch, introducing big ideas through stories and questions that spark curiosity and thinking.

    Learners are introduced to simple accountability systems and take part in studio maintenance, helping them develop responsibility and pride in their environment from an early age.

    Learning is made visible through regular Exhibitions of Learning, where learners share their work and growth with others—building confidence and communication skills.

  • Technology and Outdoor Play

    In our Spark Studio, technology is used minimally so learners can stay fully engaged in hands-on experiences, relationships, and play.

    The only technology in the studio is a shared TV, used occasionally for short educational videos, guided mindfulness, or quick brain breaks.

    The rest of the day is spent interacting, creating, building, and exploring—with a strong emphasis on real-world, hands-on learning.

    Learners also go outside multiple times throughout the day, with the schedule offering six opportunities for outdoor play. This is where some of the most meaningful learning happens—through imaginative games, collaboration, and self-directed play.

    When children are given the space to move, create, and invent, their creativity, confidence, and social skills naturally come to life.

Daily Schedule